Hello, my name is Daniel Ferreira. I am a Digital Designer, Art Director and Learning Designer. Here are some of my works.
Character design and animation for a marketing video.
3D design and animation for a Mental Health learning resource.
Motion design for a marketing video.
Character design and animation for a marketing video.
Interaction for a Remote Working health and safety course.
Illustrations for a Mental Health course.
Cubes is an experimental procedural animation.
Explainer animation for a Virtual Reality training module.
I have several years of experience in the creative industry and in further education, working in a variety of media, styles and techniques.
Pixel art for a GDPR learning resource.
Animated promo for a fashion label.
Online campaigns for Fox Films Latin America.
Online campaigns for Fox Films Latin America.
Online campaigns for Fox Films Latin America.
Online campaigns for Fox Films Latin America.
Online campaigns for Fox Films Latin America.
Type design and logo for a mechanical engineering conference.
Kuadriculado is (arguably) the smallest pixel font possible - try it out here
Code-assisted drawing toy developed in p5.js
Illustration and cover design for the book Sensual Tales of a Restless Mind (Kate Blair).
Illustration from the series Dibujos en Espana
I am passionate about communication, and the different ways that a message or idea can be conveyed to an audience in an effective, engaging and original manner.
Pixel art for a GDPR learning resource.
3D motion design for a Mental Health course.
Motion design for a Stress Awareness learning resource.
3D animation for a Mental Health course.
Infographics for a Mental Health course.
Infographics for a Mental Health course.
Visual identity and iconography for a suite of Virtual Reality and Augmented Reality learning resources.
Iconography for a training module.
Scriptwriting, direction and video editing for a Mental Health course.
Scriptwriting, direction and video editing for a Mental Health course.
Interactive learning resources for a Mental Health course.
Interaction for a learning resource about ergonomics.
Interaction for a learning resource about habits and well-being.
Interaction for a course about Stress.
Motion design for an explainer video.
I'm a creative coder, comfortable developing prototypes, games and UI. I enjoy experimenting with new languages, platforms and technology.
Game prototype using the threejs library.
Platform game for a course about Working at Heights.
UI/UX design for a digital learning companion app.
UI/UX design for a digital learning companion app.
UI/UX design for a digital learning companion app.
UI/UX design for a digital learning companion app.
Progressive Web App framework for offline access of digital tools and learning resources.
Game and social media campaign for a Driver Safety course.
In my PhD research I studied how designers, artists and indie game devs use code as an expressive language, to convey ideas an emotions.
Research developed between São Paulo University (USP, Brasil) and University College London.
Rumos Arte Cibernética award for academic research.
Scribbles is a Processing remake of a ZX BASIC program by Adrian Ward.
Generative animation, part of PROCJAM.
Part of that research was done within the project Playing Beowulf (University College London), which aimed to reimagine the medieval text as a procedural narrative.
Workshop part of the Playing Beowulf project, at the London Knowledge Lab, UCL.
Early interface of MissionMaker, a game authoring tool part of the Playing Beowulf project.
Workshop part of the Playing Beowulf project, at the London Knowledge Lab, UCL.
One of the games created with MissionMaker (Playing Beowulf)
I have participated in several art exhibits, individually and as part of a collective, in various digital, traditional and mixed media.
Desluz is a mixed media art installation.
Amoreiras is a mixed media art installation.
Nibballs is a game, part of the FILE Festival (São Paulo, Brasil).
Windmill is a mixed media art installation.
pedralumen is a mixed media art installation.
Animated music video for the band Del-O-Max.
I also do comics. My general approach to visual language is strongly influenced by sequential art.
Panel from the comic The Room.